Post by God of the Forums on Mar 3, 2018 3:29:15 GMT
-Class Changes-
General Class Changes
The following Fear effects have had their duration reduced to 1d3 +1:
• Fear (feat)
• Fear gaze
• Turn Undead
• Scare
• Fear howl
• Aura of dragon fear
• Aura of fear
the following fear effects also adds a "Shaken" effect, lowering all saves by 2 and AB by 2:
• Fear (feat)
• Fear gaze
• Turn Undead
• Fear howl
• Aura of dragon fear
• Aura of fear
Purple Dragon Knight
• Increased level cap from 5 to 30
• No longer requires a riding skill.
• No longer requires the mounted combat feat.
Bonus Divine Spells
• Upon reaching Purple Dragon Knight levels 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29
• the character gains new spells per day as if he had also gained a level in his highest divine caster class (paladin, ranger, cleric, druid).
Purple Dragon Knight Feat Changes
• PDK Feats now use Wisdom Modifier instead of Charisma Modifier
• duration is 5 + pdk level + wisdom modifier
Rallying cry
• Is now a 10 meters around creature AOE aura that follows the caster and affects the caster and their allies
• Increase movement speed by 20%
• Increase Attack Bonus by [(PDK level + Wisdom Modifier) / 2] (max +5)
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Heroic shield
• AC bonus [(PDK level + Wisdom Modifier) / 2] (max +5)
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Inspire Courage
• Increase Damage by [(PDK level + Wisdom Modifier) / 2] (max +5)
• Increase Saving Throws vs Mind Spells [(PDK level + Wisdom Modifier) / 2] (max +5).
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Final stand
• Each ally in the area gains 1d10 hit points per [(PDK level + Wisdom Modifier) / 2] (no cap)
• Affects all friendly targets in the area
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Oath of Wrath
• redesigned, its now a self buff which grants a damage bonus equal to their wisdom modifier
• (you will have to target anything to get the effects of the buff)
Harper Scout
Tymora Smile: +6 increase to saves for 15 turn
Bard Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Bard Song
• Attack Bonus = [1 + (Level / 5) + (Perform / 40)]
• Damage Bonus = [1 + (Level / 10) + (Perform / 20)]
• Save Bonus = [(Level / 13) + (Perform / 16)]
• Temporary Hit Points = [Level + (Perform / 4)]
• AC Bonus = [(Level / 7) + (Perform / 25)]
• Skill Bonus = [(Level / 4) + (Perform / 12)]
Curse Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Curse Song
• Attack Decrease = [1 + (Level / 5) + (Perform / 40)]
• Damage Decrease = [1 + (Level / 10) + (Perform / 20)]
• Save Decrease = [(Level / 13) + (Perform / 16)]
• HP Sonic Damage = [Level + (Perform / 4)]
• AC Decrease = [(Level / 7) + (Perform / 25)]
• Skill Decrease = [(Level / 4) + (Perform / 12)]
Druid & Shifter
Added Iznoghoud Improved Shifter Wildshape Fixes v1.3
• all equipped items are merged to all shapeshift forms.
Summon Animal Companion
• Companion gains +1 bonus to all ability scores every 2 ranger+druid levels
Red dragon stat changes:
• STR = 48, CON = 20, DEX = 14, Natural AC bonus = 3
Green dragon stat changes:
• STR = 20, CON = 48, DEX = 24, Natural AC bonus = 7
Blue dragon stat changes:
• STR = 18, CON = 18, DEX = 14, Natural AC bonus 3, Casting of additional dragon bonus spells
Barbarian
Barbarian Rage, Greater Rage, Mighty Rage Changes
• is now a free action (instant cast)
• can be recasted to replace previous bonuses and temporary hitpoints
• replaced strength increase with increased damage and attack bonus
• the cap for increased damage is +20
• replaced constitution increase with temporary hitpoints
• the new duration is 5 +2/3/4 (2 rage/3 greater rage/4 mighty rage) rounds +1 round per constitution modifier
• now grants +1 Physical (Slashing/Piercing/Bludgeoning) resistance per Barbarian Level (max +20) (does not stack with other sources of Slashing/Piercing/Bludgeoning resistance like shields for example)
Barbarian Rage
• the damage bonus is equal to 50% of your strength modifier
• +2 Attack Bonus, +2 HP per level, -2 AC
Greater Rage
• the damage bonus is equal to 75% of your strength modifier
• +3 Attack Bonus, +3 HP per level, -1 AC
• +1 Additional attack per round
Mighty Rage
• is now a passive feat that makes your Barbarian Rage stronger
(you still need to take this feat to make these changes apply to your Barbarian Rage)
• the damage bonus is equal to 100% of your strength modifier
• +4 Attack Bonus, +4 HP per level, no AC reduction
• +2 Additional attacks per round
Thundering Rage
• No longer adds Massive Criticals 2d6 to the weapon, Now instead adds 2d6 Sonic damage bonus to the character, Fixed duration to match Barbarian Rage
Terrifying Rage
• Fixed duration to match Barbarian Rage
Damage Reduction
• Barbarian, Dwarven Defender and Epic Damage Reduction now stacks with items that has Damage Reduction
• you may need to re-equip any item that has Damage reduction for this to work
Bard
Bard Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Bard Song
• Attack Bonus = [1 + (Level / 5) + (Perform / 40)]
• Damage Bonus = [1 + (Level / 10) + (Perform / 20)]
• Save Bonus = [(Level / 13) + (Perform / 16)]
• Temporary Hit Points = [Level + (Perform / 4)]
• AC Bonus = [(Level / 7) + (Perform / 25)]
• Skill Bonus = [(Level / 4) + (Perform / 12)]
Curse Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Curse Song
• Attack Decrease = [1 + (Level / 5) + (Perform / 40)]
• Damage Decrease = [1 + (Level / 10) + (Perform / 20)]
• Save Decrease = [(Level / 13) + (Perform / 16)]
• HP Sonic Damage = [Level + (Perform / 4)]
• AC Decrease = [(Level / 7) + (Perform / 25)]
• Skill Decrease = [(Level / 4) + (Perform / 12)]
Light Armor will not have any Arcane Spell Failiure while being worn by a character with Bard levels.
Arcane Archer
No longer require race: elf
No longer require arcane spell casting
Bonus Arcane Spells
• Upon reaching Arcane Archer levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard).
• He does not learn any new spells through this ability, but for wizards it can allow higher-level spells to be learned through other means (i.e. from scrolls or later leveling as a wizard).
Arrow feats deal magic damage instead of piercing
Imbue Arrow
• 30 sec cd
• 1d6 per level of combined arcane spellcaster levels
Seeker Arrow
• 60 sec cd with seeker arrow I
• 30 sec cd with seeker arrow II
• 2x damage on "miss"
• 3x damage on "hit"
• 6x damage on "crit"
Death Arrow
• 60 sec cd
Hail of Arrows
• 120 sec cd
• 1 arrow per 2 levels
• multiple arrows can hit same target
Champion of Torm
Requirement changed from weapon focus in any melee weapon to any weapon focus feat.
Divine Wrath
• Duration is 1 Turn per charisma modifier with a minimum of 1 turn,
• can now be used if your charisma modifier is lower than 1
Red Dragon Disciple
Bonus Arcane Spells:
• Upon reaching Red Dragon Disciple levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard).
• He does not learn any new spells through this ability, but for wizards it can allow higher-level spells to be learned through other means (i.e. from scrolls or later leveling as a wizard).
Blackguard
Bonus Divine Spells:
• Upon reaching Blackguard levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest divine caster class (paladin, ranger, cleric, druid).
Bull's Strength
• when cast by a character with at least 2 levels in Blackguard gain the following benefits:
• Target all friendly characters in a huge area
• Automaticly Empowered
• Automaticly Extended
Additional functionality for the Infilct Serious Wounds and the Inflict Critical Wounds Feats granted by the Blackguard:
Infilct Serious Wounds Feat
• have a 3 Rounds Cooldown
• causes a Damage over Time effect on the target dealing and additional 20% of the initial damage as Divine Damage each round for 3 Rounds.
• BG Feat versions will now apply a 10% DoT on successfull save, 20% on failed save.
Infilct Critical Wounds Feat
• have a 5 Rounds Cooldown
• causes a Damage over Time effect on the target dealing and additional 20% of the initial damage as Divine Damage each round for 5 Rounds.
• BG Feat versions will now apply a 10% DoT on successfull save, 20% on failed save.
Shadowdancer
Feat Epic Shadowlord redesigned
• now Summons a Shadow clone of the caster with a duration of 1 round per shadowdancer level
• the clone uses the same equipment as the shadowdancer
this feat is avaible as a epic bonus feat for Shadowdancers
Cleric
Cleric Domains
• Changed to use wisdom modifier instead of charisma
Divine Might: is now instant and lasts 30 sec per charisma mod
Divine Shield: is now instant and lasts 30 sec per charisma mod
War Domain Power:
• no longer increases dex or con
• 20 round cd
• duration 5 + 1 round per wis mod
• ab/damage +1 +1 every 5 levels (max 9)
• +10/5 to Damage Reduction
• +10/10 at 10 cleric levels
• +10/15 at 20 cleric levels
• +10/20 at 30 cleric levels
• and absorb limit is 5xcleric level
Strength Domain Power:
• no longer increase Strength
• 20 round cd
• duration 5 + 1 round per wis mod
• damage +1 +1 every 5 levels (max 9)
• /5 to all Physical Damage Resist
• /10 at 10 cleric levels
• /15 at 20 cleric levels
• /20 at 30 cleric levels
• and absorb limit is 5xcleric level
Paladin
Summon Paladin Mount:
• this feat have been disabled to prevent a bunch of issues.
Divine Might: is now instant and lasts 30 sec per charisma mod
Divine Shield: is now instant and lasts 30 sec per charisma mod
Dwarven Defender
No longer require race: dwarf
Damage Reduction
• Barbarian, Dwarven Defender and Epic Damage Reduction now stacks with items that has Damage Reduction
• you may need to re-equip any item that has Damage reduction for this to work
Defensive Stance
• +2 strength
• +1 Attack Bonus + (Class Level / 3)
• +4 constitution
• +2 resistance bonus on all saves + (Class Level / 3)
• +4 dodge bonus on AC + (Class Level / 3) (max +10)
• +1 Regeneration + (Class Level / 3)
• No longer makes you immobile, but gives a -50% movement speed penalty.
• grants 5 Acid / Cold / Electric / Fire Damage Resistance at level 10
• grants 5 Negative / Positive / Sonic Damage Resistance at level 20
• at level 30 the resists granted by Defensive Stance is increased from 5 to 10
Ranger
Summon Animal Companion
• Companion gains +1 bonus to all ability scores every 2 ranger+druid levels
Monk
Empty Body
• also gives 20 Physical Damage Resistance (Slashing/Piercing/Bludgeoining)
• Duration is 1 Round per Monk Level + Wisdom Modifier
• Now overwrites the previous effect if activated again
General Class Changes
The following Fear effects have had their duration reduced to 1d3 +1:
• Fear (feat)
• Fear gaze
• Turn Undead
• Scare
• Fear howl
• Aura of dragon fear
• Aura of fear
the following fear effects also adds a "Shaken" effect, lowering all saves by 2 and AB by 2:
• Fear (feat)
• Fear gaze
• Turn Undead
• Fear howl
• Aura of dragon fear
• Aura of fear
Purple Dragon Knight
• Increased level cap from 5 to 30
• No longer requires a riding skill.
• No longer requires the mounted combat feat.
Bonus Divine Spells
• Upon reaching Purple Dragon Knight levels 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29
• the character gains new spells per day as if he had also gained a level in his highest divine caster class (paladin, ranger, cleric, druid).
Purple Dragon Knight Feat Changes
• PDK Feats now use Wisdom Modifier instead of Charisma Modifier
• duration is 5 + pdk level + wisdom modifier
Rallying cry
• Is now a 10 meters around creature AOE aura that follows the caster and affects the caster and their allies
• Increase movement speed by 20%
• Increase Attack Bonus by [(PDK level + Wisdom Modifier) / 2] (max +5)
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Heroic shield
• AC bonus [(PDK level + Wisdom Modifier) / 2] (max +5)
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Inspire Courage
• Increase Damage by [(PDK level + Wisdom Modifier) / 2] (max +5)
• Increase Saving Throws vs Mind Spells [(PDK level + Wisdom Modifier) / 2] (max +5).
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Final stand
• Each ally in the area gains 1d10 hit points per [(PDK level + Wisdom Modifier) / 2] (no cap)
• Affects all friendly targets in the area
• Duration is [5 + PDK level + Wisdom Modifier] Rounds
Oath of Wrath
• redesigned, its now a self buff which grants a damage bonus equal to their wisdom modifier
• (you will have to target anything to get the effects of the buff)
Harper Scout
Tymora Smile: +6 increase to saves for 15 turn
Bard Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Bard Song
• Attack Bonus = [1 + (Level / 5) + (Perform / 40)]
• Damage Bonus = [1 + (Level / 10) + (Perform / 20)]
• Save Bonus = [(Level / 13) + (Perform / 16)]
• Temporary Hit Points = [Level + (Perform / 4)]
• AC Bonus = [(Level / 7) + (Perform / 25)]
• Skill Bonus = [(Level / 4) + (Perform / 12)]
Curse Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Curse Song
• Attack Decrease = [1 + (Level / 5) + (Perform / 40)]
• Damage Decrease = [1 + (Level / 10) + (Perform / 20)]
• Save Decrease = [(Level / 13) + (Perform / 16)]
• HP Sonic Damage = [Level + (Perform / 4)]
• AC Decrease = [(Level / 7) + (Perform / 25)]
• Skill Decrease = [(Level / 4) + (Perform / 12)]
Druid & Shifter
Added Iznoghoud Improved Shifter Wildshape Fixes v1.3
• all equipped items are merged to all shapeshift forms.
Summon Animal Companion
• Companion gains +1 bonus to all ability scores every 2 ranger+druid levels
Red dragon stat changes:
• STR = 48, CON = 20, DEX = 14, Natural AC bonus = 3
Green dragon stat changes:
• STR = 20, CON = 48, DEX = 24, Natural AC bonus = 7
Blue dragon stat changes:
• STR = 18, CON = 18, DEX = 14, Natural AC bonus 3, Casting of additional dragon bonus spells
Barbarian
Barbarian Rage, Greater Rage, Mighty Rage Changes
• is now a free action (instant cast)
• can be recasted to replace previous bonuses and temporary hitpoints
• replaced strength increase with increased damage and attack bonus
• the cap for increased damage is +20
• replaced constitution increase with temporary hitpoints
• the new duration is 5 +2/3/4 (2 rage/3 greater rage/4 mighty rage) rounds +1 round per constitution modifier
• now grants +1 Physical (Slashing/Piercing/Bludgeoning) resistance per Barbarian Level (max +20) (does not stack with other sources of Slashing/Piercing/Bludgeoning resistance like shields for example)
Barbarian Rage
• the damage bonus is equal to 50% of your strength modifier
• +2 Attack Bonus, +2 HP per level, -2 AC
Greater Rage
• the damage bonus is equal to 75% of your strength modifier
• +3 Attack Bonus, +3 HP per level, -1 AC
• +1 Additional attack per round
Mighty Rage
• is now a passive feat that makes your Barbarian Rage stronger
(you still need to take this feat to make these changes apply to your Barbarian Rage)
• the damage bonus is equal to 100% of your strength modifier
• +4 Attack Bonus, +4 HP per level, no AC reduction
• +2 Additional attacks per round
Thundering Rage
• No longer adds Massive Criticals 2d6 to the weapon, Now instead adds 2d6 Sonic damage bonus to the character, Fixed duration to match Barbarian Rage
Terrifying Rage
• Fixed duration to match Barbarian Rage
Damage Reduction
• Barbarian, Dwarven Defender and Epic Damage Reduction now stacks with items that has Damage Reduction
• you may need to re-equip any item that has Damage reduction for this to work
Bard
Bard Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Bard Song
• Attack Bonus = [1 + (Level / 5) + (Perform / 40)]
• Damage Bonus = [1 + (Level / 10) + (Perform / 20)]
• Save Bonus = [(Level / 13) + (Perform / 16)]
• Temporary Hit Points = [Level + (Perform / 4)]
• AC Bonus = [(Level / 7) + (Perform / 25)]
• Skill Bonus = [(Level / 4) + (Perform / 12)]
Curse Song
• Each level of Harper Scout counts as 1 level of Bard for the purpose of Curse Song
• Attack Decrease = [1 + (Level / 5) + (Perform / 40)]
• Damage Decrease = [1 + (Level / 10) + (Perform / 20)]
• Save Decrease = [(Level / 13) + (Perform / 16)]
• HP Sonic Damage = [Level + (Perform / 4)]
• AC Decrease = [(Level / 7) + (Perform / 25)]
• Skill Decrease = [(Level / 4) + (Perform / 12)]
Light Armor will not have any Arcane Spell Failiure while being worn by a character with Bard levels.
Arcane Archer
No longer require race: elf
No longer require arcane spell casting
Bonus Arcane Spells
• Upon reaching Arcane Archer levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard).
• He does not learn any new spells through this ability, but for wizards it can allow higher-level spells to be learned through other means (i.e. from scrolls or later leveling as a wizard).
Arrow feats deal magic damage instead of piercing
Imbue Arrow
• 30 sec cd
• 1d6 per level of combined arcane spellcaster levels
Seeker Arrow
• 60 sec cd with seeker arrow I
• 30 sec cd with seeker arrow II
• 2x damage on "miss"
• 3x damage on "hit"
• 6x damage on "crit"
Death Arrow
• 60 sec cd
Hail of Arrows
• 120 sec cd
• 1 arrow per 2 levels
• multiple arrows can hit same target
Champion of Torm
Requirement changed from weapon focus in any melee weapon to any weapon focus feat.
Divine Wrath
• Duration is 1 Turn per charisma modifier with a minimum of 1 turn,
• can now be used if your charisma modifier is lower than 1
Red Dragon Disciple
Bonus Arcane Spells:
• Upon reaching Red Dragon Disciple levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard).
• He does not learn any new spells through this ability, but for wizards it can allow higher-level spells to be learned through other means (i.e. from scrolls or later leveling as a wizard).
Blackguard
Bonus Divine Spells:
• Upon reaching Blackguard levels 1, 4, 7, 10, 13, 16, 19, 22, 25, 28,
• the character gains new spells per day as if he had also gained a level in his highest divine caster class (paladin, ranger, cleric, druid).
Bull's Strength
• when cast by a character with at least 2 levels in Blackguard gain the following benefits:
• Target all friendly characters in a huge area
• Automaticly Empowered
• Automaticly Extended
Additional functionality for the Infilct Serious Wounds and the Inflict Critical Wounds Feats granted by the Blackguard:
Infilct Serious Wounds Feat
• have a 3 Rounds Cooldown
• causes a Damage over Time effect on the target dealing and additional 20% of the initial damage as Divine Damage each round for 3 Rounds.
• BG Feat versions will now apply a 10% DoT on successfull save, 20% on failed save.
Infilct Critical Wounds Feat
• have a 5 Rounds Cooldown
• causes a Damage over Time effect on the target dealing and additional 20% of the initial damage as Divine Damage each round for 5 Rounds.
• BG Feat versions will now apply a 10% DoT on successfull save, 20% on failed save.
Shadowdancer
Feat Epic Shadowlord redesigned
• now Summons a Shadow clone of the caster with a duration of 1 round per shadowdancer level
• the clone uses the same equipment as the shadowdancer
this feat is avaible as a epic bonus feat for Shadowdancers
Cleric
Cleric Domains
• Changed to use wisdom modifier instead of charisma
Divine Might: is now instant and lasts 30 sec per charisma mod
Divine Shield: is now instant and lasts 30 sec per charisma mod
War Domain Power:
• no longer increases dex or con
• 20 round cd
• duration 5 + 1 round per wis mod
• ab/damage +1 +1 every 5 levels (max 9)
• +10/5 to Damage Reduction
• +10/10 at 10 cleric levels
• +10/15 at 20 cleric levels
• +10/20 at 30 cleric levels
• and absorb limit is 5xcleric level
Strength Domain Power:
• no longer increase Strength
• 20 round cd
• duration 5 + 1 round per wis mod
• damage +1 +1 every 5 levels (max 9)
• /5 to all Physical Damage Resist
• /10 at 10 cleric levels
• /15 at 20 cleric levels
• /20 at 30 cleric levels
• and absorb limit is 5xcleric level
Paladin
Summon Paladin Mount:
• this feat have been disabled to prevent a bunch of issues.
Divine Might: is now instant and lasts 30 sec per charisma mod
Divine Shield: is now instant and lasts 30 sec per charisma mod
Dwarven Defender
No longer require race: dwarf
Damage Reduction
• Barbarian, Dwarven Defender and Epic Damage Reduction now stacks with items that has Damage Reduction
• you may need to re-equip any item that has Damage reduction for this to work
Defensive Stance
• +2 strength
• +1 Attack Bonus + (Class Level / 3)
• +4 constitution
• +2 resistance bonus on all saves + (Class Level / 3)
• +4 dodge bonus on AC + (Class Level / 3) (max +10)
• +1 Regeneration + (Class Level / 3)
• No longer makes you immobile, but gives a -50% movement speed penalty.
• grants 5 Acid / Cold / Electric / Fire Damage Resistance at level 10
• grants 5 Negative / Positive / Sonic Damage Resistance at level 20
• at level 30 the resists granted by Defensive Stance is increased from 5 to 10
Ranger
Summon Animal Companion
• Companion gains +1 bonus to all ability scores every 2 ranger+druid levels
Monk
Empty Body
• also gives 20 Physical Damage Resistance (Slashing/Piercing/Bludgeoining)
• Duration is 1 Round per Monk Level + Wisdom Modifier
• Now overwrites the previous effect if activated again